
Pickerlock
Objective
You don't know how and when you decided to do so, but somehow, you found yourself enrolled in a lock picking contest. No prize, no praise, just 20 seconds and an opportuity to show off your speed. There is one simple rule: NO MISTAKES! Otherwise, you're out.
3 Difficulty Modes!
- Easy: Each lock opens with 3 moves.
- Medium: Each lock opens with 4 moves.
- Hard: Each lock opens with 5 moves.
Controls
- Arrow Keys: Pick the locks
- Mouse: Interact with menus
Instructions
- You need to open as many locks as you can in 20 seconds.
- Open each lock by pressing arrow keys in the order given on screen.
- As you crack each lock successfully, you will be given new ones.
- But be careful! Once you make a wrong move, you will immediately be disqualified.
- You can see your high scores on difficulties menu. Try to beat your record in each level of difficulties! Challenge yourself!
Credits
- Programming and Visuals - Abes400
- Menu Music - “Safe At Home” by Marcelo Fernández (Licensed under CC-BY 4.0)
- In-game Music: - "A Journey Awaits" by Pierre Bondoerffer
This game is made for 20 Second Game Jam 2025
Written in C++ and powered by Raylib.
The Software without the background musics is distributed under MIT License.
External Links:
| Status | Released |
| Platforms | HTML5 |
| Publisher | |
| Release date | 34 days ago |
| Author | abes400 |
| Genre | Simulation |
| Made with | Aseprite, Audacity, raylib |
| Tags | Arcade, Pixel Art, Retro, Short, Singleplayer, Tileset |
| Code license | MIT License |
| Asset license | Creative Commons Attribution v4.0 International |
| Average session | A few seconds |
| Languages | English |
| Inputs | Keyboard |
| Links | GitHub, Homepage |





Comments
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Great game!
Here are my highscores:
Congrats!!!